SCCA Rally

SCCA RoadRally

The SCCA defines RoadRally as "Two or more people, in ordinary cars, on regular roads, within the legal speed limit, make up a rally team. The goal is to drive on time - not early or late. Each team needs a wristwatch set to match rally time; something to write on and write with. For night rallies a flashlight or other interior lights are needed to read instructions."

This is often referred to as "time-speed-distance" or "TSD" rally. A car rally is contested by a two-person team within the legal speed limit, in ordinary cars, on regular roads. The challenge is to drive on time, not early or late (it's not a race). However, it could also be a fun, social road rally requiring the rally team (often a car load of people) to hunt for clues. NO EXPERIENCE REQUIRED. It's all about having fun.
Road rallying provides a great excuse to get out and see the viewA RoadRally team enjoys a sunny afternoon drive on local rural roads./SCCA.com
Cars start at one minute intervals. The first section of the rally allows you to compare your mileage to the rallymasters'. If you have a trip odometer in your car you can zero it at the start. You will have a specified amount of time to reach the Official Mileage Point. Wait there until the given time has elapsed, then leave, following the directions given and travel at the specified speed. Timing controls will be found at various locations along the route.

Since the Rallymaster knows how fast you were supposed to travel, and how far you went, we calculate an exact time when you should arrive at the control. The control crew times you with a very accurate clock when you arrive. Your score is the difference between when you should have arrived and when you did arrive. Points are given for being early or late. This is a contest of precision, not a race. If you are late at one control, you can not make up for it by being early at the next. The score for each leg is separate. All legs are totaled and the lowest score wins.

As with any sport, it takes practice to get very good scores. Regardless of whether you get very good scores, or just scores, rallying is a lot of fun if you like to spend time in your car, see some scenery and spend time with congenial people.

Events usually end at a spot where munchies & beverages are available. You can join the rest of us in discussing how the event went and how you did, while we wait for scores to be calculated and trophies to be awarded.

SCCA RallyCross

RallyCross, nicknamed RallyX, has been a part of SCCA since 1999 and combines the competition of SCCA Solo with the thrill and skill of competing off road. RallyCross courses often include dirt, gravel and pavement and are prescribed by cones, like autocross. One car navigates the course at a time, with the lowest elapsed time from the start of the course to the finish winning.
Road rallying provides a great excuse to get out and see the viewRallyCross is the ultimate way to play in dirt and mud...it's OK to get dirty!/File photo
RallyCross is the most widespread and readily accessible form of extreme dirt motorsport in the Sports Car Club of America, and the perfect place to see if you have what it takes to powerslide your way to victory. Imagine a scaled down version of a rally stage laid out on a non-paved plot of land where the course is delineated by traffic cones instead of trees or rocks.

The entry fees and equipment requirements are considerably less than those necessary to enter any other forms of performance rally, so in most locations one need only arrive at event registration with a sound, hardtop vehicle and the entry fee.

RallyCross is the most cost effective way to gauge a driver's interest and aptitude for "doing it in the dirt." Classes are tailored for local entrants but usually categorize cars according to number of driven wheels, engine capability and the style of tires mounted. Unlike Solo, a similar competition staged on paved surfaces, where an entrant's ranking is based on the single fastest run, RallyCross competitions are usually judged on the total of multiple runs.

Last updated: July 3, 2013